ARH 117 Introduction to Visual Studies

We live in a world saturated by images – from the screens with which we surround ourselves to computer‐generated images to retinal projection – yet most of us struggle to interpret how we understand what we see. We are immersed in visual technologies that shape our behavior – from computer games to augmented reality – yet few of us know how to work directly with such technologies. This class approaches these issues on two fronts: first, it traces contemporary visual technologies to their historical origins in multiple traditions of artistic practice. Second, it provides students the opportunity to work with emerging visual technologies to produce a range of applied examples – from the development of 3‐D images to virtual maps to short films – within the context of the course’s Digital Studio component.

Credits

3